這裡是一個多人線上遊戲-瑪奇ONLINE(mabinogi)的專屬討論區,本論壇有很多會員在玩此遊戲呢!
《瑪奇》是源自於北歐中古吟遊詩人所演奏的歌曲,整個遊戲故事背景以北歐凱斯特神話為軸心,讓玩家與遊戲裡的NPC展開一連串的冒險,玩家也可在遊戲中一步步創造屬於自己的幸福故事。
-
野味大雄
- 叮噹小城守護神 [最高榮譽]
![叮噹小城守護神 [最高榮譽] 叮噹小城守護神 [最高榮譽]](./images/ranks/god2.gif)
- 文章: 9876
- 註冊時間: 2003-12-05, 週五 4:27 PM
- 稱號: 10歲打倒石石的
- 花名: 可愛的大雄
- 最愛: XBOX, 聊天, 看多啦A夢
- Status: 玩樂中
- 來自: 香港寶地上
- Has thanked: 550 time
- Been thanked: 149 time
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聯繫:
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由 野味大雄 »
0.0.....
在巴哈看到有很多有趣的AI, 在這裡和大家分享0.0
大家有什麼有趣AI也要貼上來啊
自動冰反(
http://www2.hkedcity.net/citizen_files/ ... ABI002.txt)
代碼: 選擇全部
<rules>
<rule name="主動用冰矛攻擊">
<conditions>
<condition name="skill_preparable" pet_skill="icebolt"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="move_against" distance="600" run="true" timeout="2000"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="2" timeout="5000"/>
</sequence>
</pattern>
<event name="seek_target"/>
</rule>
<rule name="寵物被發現,冰矛">
<conditions>
<condition name="target_distance" min_distance="100" max_distance="1500"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
</sequence>
</pattern>
<event name="targeted" targeting_type="alert"/>
</rule>
<rule name="寵物被打飛,反擊">
<conditions>
<condition name="target_distance" min_distance="100" max_distance="1500"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="4" timeout="10000"/>
<cmd name="wait" min="8000" max="10000"/>
</sequence>
</pattern>
<event name="attacked" master_skill="all" down="true"/>
</rule>
<rule name="寵物被警戒.反擊">
<conditions>
<condition name="target_distance" min_distance="100" max_distance="1500"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="4" timeout="10000"/>
<cmd name="wait" min="8000" max="10000"/>
</sequence>
</pattern>
<event name="targeted" targeting_type="attack"/>
</rule>
<rule name="寵物發現敵人,冰矛">
<conditions>
<condition name="target_distance" min_distance="100" max_distance="1500"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="7000"/>
</sequence>
</pattern>
<event name="seek_target"/>
</rule>
<rule name="寵物被打退,反擊">
<conditions>
<condition name="target_distance" min_distance="100" max_distance="1500"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="4" timeout="10000"/>
<cmd name="wait" min="8000" max="10000"/>
</sequence>
</pattern>
<event name="attacked" master_skill="all" down="false"/>
</rule>
<rule name="冰矛打中後,反擊">
<conditions>
<condition name="skill_preparable" pet_skill="icebolt"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="4" timeout="10000"/>
<cmd name="wait" min="8000" max="10000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
<rule name="反擊後,冰矛">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="icebolt" try_cnt="1" timeout="0"/>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="counter" down="true"/>
</rule>
</rules>
-
艾西斐爾
- 叮噹小城超級高層[榮譽]
![叮噹小城超級高層[榮譽] 叮噹小城超級高層[榮譽]](./images/ranks/highest2.gif)
- 文章: 1553
- 註冊時間: 2005-07-08, 週五 7:37 PM
- 稱號: 工口的
- 花名: 工口艾
- 最愛: 哈...
- Status: 潛水中
- 來自: 工口村
- Has thanked: 11 time
- Been thanked: 10 time
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由 艾西斐爾 »
我也自己找了些和弄了些@ @
以下的是冰反~
代碼: 選擇全部
<rules>
<rule name="尋怪">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="cancel_skill"/>
<cmd name="prepare_skill" pet_skill="smash" try_cnt="0" timeout="5000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="seek_target"/>
</rule>
<rule name="重冰">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="smash" down="true"/>
</rule>
<rule name="冰反">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="5000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="icebolt" down="false"/>
</rule>
<rule name="反冰">
<conditions>
<condition name="target_state" state="blowaway"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="counter" down="true"/>
</rule>
<rule name="受攻反">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="7000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attacked" master_skill="all" down="true"/>
</rule>
<rule name="被發現普">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="cancel_skill"/>
<cmd name="melee_attack" timeout="5000"/>
</sequence>
</pattern>
<event name="targeted" targeting_type="attack"/>
</rule>
<rule name="命令攻擊">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="10000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="basic" down="true"/>
</rule>
</rules>
以下是火反
代碼: 選擇全部
<rules>
<rule name="尋怪">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="cancel_skill"/>
<cmd name="prepare_skill" pet_skill="smash" try_cnt="0" timeout="5000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="seek_target"/>
</rule>
<rule name="重反">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="7000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="smash" down="true"/>
</rule>
<rule name="火反">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="5000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="firebolt" down="false"/>
</rule>
<rule name="反火">
<conditions>
<condition name="target_state" state="blowaway"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="stackmagic_attack" stack_magic="firebolt" charge="1" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="counter" down="true"/>
</rule>
<rule name="受攻反">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="7000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attacked" master_skill="all" down="true"/>
</rule>
<rule name="被發現普">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="cancel_skill"/>
<cmd name="melee_attack" timeout="5000"/>
</sequence>
</pattern>
<event name="targeted" targeting_type="attack"/>
</rule>
<rule name="命令攻擊">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="10000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="basic" down="true"/>
</rule>
</rules>
這個是人寵混戰
代碼: 選擇全部
<rules>
<rule name="主人攻擊 寵物重擊普攻">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="smash" try_cnt="1" timeout="9000"/>
<cmd name="process_skill" target="enemy" timeout="7000"/>
<cmd name="melee_attack" timeout="5000"/>
<cmd name="melee_attack" timeout="5000"/>
</sequence>
</pattern>
<event name="master_attack" master_skill="all"/>
</rule>
<rule name="被打反擊">
<conditions>
<condition name="skill_preparable" pet_skill="counter"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="wait" min="10000" max="10000"/>
</sequence>
</pattern>
<event name="attacked" master_skill="all" down="false"/>
</rule>
<rule name="被打倒反擊">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="9000"/>
</sequence>
</pattern>
<event name="attacked" master_skill="all" down="true"/>
</rule>
<rule name="主人被打寵重擊">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="smash" try_cnt="0" timeout="5000"/>
</sequence>
</pattern>
<event name="master_attacked" master_skill="all" down="false"/>
</rule>
<rule name="主人被打倒 寵重擊">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="melee_attack" timeout="5000"/>
<cmd name="prepare_skill" pet_skill="smash" try_cnt="0" timeout="5000"/>
</sequence>
</pattern>
<event name="master_attacked" master_skill="all" down="true"/>
</rule>
</rules>
以下是雷反
代碼: 選擇全部
<rules>
<rule name="尋怪">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="cancel_skill"/>
<cmd name="prepare_skill" pet_skill="smash" try_cnt="0" timeout="5000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="seek_target"/>
</rule>
<rule name="重雷">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="stackmagic_attack" stack_magic="lightningbolt" charge="1" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="smash" down="true"/>
</rule>
<rule name="雷反">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="5000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="lightningbolt" down="false"/>
</rule>
<rule name="反雷">
<conditions>
<condition name="target_state" state="blowaway"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="stackmagic_attack" stack_magic="lightningbolt" charge="1" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="counter" down="true"/>
</rule>
<rule name="受攻反">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="7000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attacked" master_skill="all" down="true"/>
</rule>
<rule name="被發現普">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="cancel_skill"/>
<cmd name="melee_attack" timeout="5000"/>
</sequence>
</pattern>
<event name="targeted" targeting_type="attack"/>
</rule>
<rule name="命令攻擊">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="10000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="basic" down="true"/>
</rule>
</rules>
和雷狗的特別雷擊+火反
代碼: 選擇全部
<rules>
<rule name="尋怪">
<conditions>
<condition name="skill_preparable" pet_skill="thunder"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="cancel_skill"/>
<cmd name="stack_skill" stack_magic="thunder" charge="5"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attacked" master_skill="all" down="false"/>
</rule>
<rule name="火反">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="5000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="firebolt" down="false"/>
</rule>
<rule name="反火">
<conditions>
<condition name="target_state" state="blowaway"/>
</conditions>
<pattern>
<param_decl/>
<sequence>
<cmd name="stackmagic_attack" stack_magic="firebolt" charge="1" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="counter" down="true"/>
</rule>
<rule name="受攻反">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="7000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attacked" master_skill="all" down="true"/>
</rule>
<rule name="被發現普">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="cancel_skill"/>
<cmd name="melee_attack" timeout="5000"/>
</sequence>
</pattern>
<event name="targeted" targeting_type="attack"/>
</rule>
<rule name="命令攻擊">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="counter" try_cnt="0" timeout="5000"/>
<cmd name="wait" min="1000" max="10000"/>
<cmd name="process_skill" target="enemy" timeout="5000"/>
</sequence>
</pattern>
<event name="attack" pet_attackable_skill="basic" down="true"/>
</rule>
</rules>
半只腳踏進潛水艇...

-
野味大雄
- 叮噹小城守護神 [最高榮譽]
![叮噹小城守護神 [最高榮譽] 叮噹小城守護神 [最高榮譽]](./images/ranks/god2.gif)
- 文章: 9876
- 註冊時間: 2003-12-05, 週五 4:27 PM
- 稱號: 10歲打倒石石的
- 花名: 可愛的大雄
- 最愛: XBOX, 聊天, 看多啦A夢
- Status: 玩樂中
- 來自: 香港寶地上
- Has thanked: 550 time
- Been thanked: 149 time
-
聯繫:
未閱讀文章
由 野味大雄 »
請關了HTML語法才發文, 否則看不到-3-
-
宋磁磚
- 叮噹小城副城主

- 文章: 1371
- 註冊時間: 2007-06-06, 週三 8:53 PM
- 稱號: 怨念武士(?
- 花名: 宋磁磚
- Status: 潛水中
- 來自: 啥?
- Has thanked: 1 time
- Been thanked: 6 time
未閱讀文章
由 宋磁磚 »
0.0別罵我回舊文
我只是找到好AI在放上來0.0
以下是傳球AI0.0